feat(editor): Improve canvas node insertion position (#14289)

This commit is contained in:
Alex Grozav
2025-05-13 19:38:10 +03:00
committed by GitHub
parent 3eb1c1c783
commit 102c67628c
10 changed files with 406 additions and 96 deletions

View File

@@ -218,6 +218,7 @@ describe('Undo/Redo', () => {
WorkflowPage.getters.nodeConnections().should('have.length', 1);
cy.get(WorkflowPage.getters.getEndpointSelector('input', 'Switch')).should('have.length', 1);
cy.wait(1000); // Clipboard paste is throttled
cy.fixture('Test_workflow_form_switch.json').then((data) => {
cy.get('body').paste(JSON.stringify(data));
});

View File

@@ -383,9 +383,12 @@ describe('Canvas Node Manipulation and Navigation', () => {
WorkflowPage.actions.addNodeToCanvas(MANUAL_TRIGGER_NODE_NAME);
WorkflowPage.actions.addNodeToCanvas(CODE_NODE_NAME);
WorkflowPage.actions.addNodeToCanvas(CODE_NODE_NAME);
WorkflowPage.getters.zoomOutButton().click();
WorkflowPage.getters.zoomOutButton().click();
WorkflowPage.actions.addNodeToCanvas(CODE_NODE_NAME);
WorkflowPage.actions.addNodeToCanvas(CODE_NODE_NAME);
// At this point last added node should be off-screen
WorkflowPage.getters.zoomInButton().click();
WorkflowPage.getters.zoomInButton().click();
WorkflowPage.getters.canvasNodes().last().should('not.be.visible');
WorkflowPage.getters.zoomToFitButton().click();
WorkflowPage.getters.canvasNodes().last().should('be.visible');