🐛 Fix performance and crashes with latest updates (#1524)

* Removing unnecessary data from process communication

* Wrapping progress save in a try ... catch block to prevent crashes

* Migration to fix mysql problems with big data on executions

*  Minor formatting fixes

Co-authored-by: Jan Oberhauser <jan.oberhauser@gmail.com>
This commit is contained in:
Omar Ajoue
2021-03-10 10:50:07 +01:00
committed by GitHub
parent 80dfa75eb5
commit 3d80129a28
4 changed files with 76 additions and 46 deletions

View File

@@ -230,54 +230,64 @@ export function hookFunctionsPreExecute(parentProcessMode?: string): IWorkflowEx
return;
}
const execution = await Db.collections.Execution!.findOne(this.executionId);
try {
const execution = await Db.collections.Execution!.findOne(this.executionId);
if (execution === undefined) {
// Something went badly wrong if this happens.
// This check is here mostly to make typescript happy.
return undefined;
}
const fullExecutionData: IExecutionResponse = ResponseHelper.unflattenExecutionData(execution);
if (execution === undefined) {
// Something went badly wrong if this happens.
// This check is here mostly to make typescript happy.
return undefined;
}
const fullExecutionData: IExecutionResponse = ResponseHelper.unflattenExecutionData(execution);
if (fullExecutionData.finished) {
// We already received ´workflowExecuteAfter´ webhook, so this is just an async call
// that was left behind. We skip saving because the other call should have saved everything
// so this one is safe to ignore
return;
if (fullExecutionData.finished) {
// We already received ´workflowExecuteAfter´ webhook, so this is just an async call
// that was left behind. We skip saving because the other call should have saved everything
// so this one is safe to ignore
return;
}
if (fullExecutionData.data === undefined) {
fullExecutionData.data = {
startData: {
},
resultData: {
runData: {},
},
executionData: {
contextData: {},
nodeExecutionStack: [],
waitingExecution: {},
},
};
}
if (Array.isArray(fullExecutionData.data.resultData.runData[nodeName])) {
// Append data if array exists
fullExecutionData.data.resultData.runData[nodeName].push(data);
} else {
// Initialize array and save data
fullExecutionData.data.resultData.runData[nodeName] = [data];
}
fullExecutionData.data.executionData = executionData.executionData;
// Set last executed node so that it may resume on failure
fullExecutionData.data.resultData.lastNodeExecuted = nodeName;
const flattenedExecutionData = ResponseHelper.flattenExecutionData(fullExecutionData);
await Db.collections.Execution!.update(this.executionId, flattenedExecutionData as IExecutionFlattedDb);
} catch (err) {
// TODO: Improve in the future!
// Errors here might happen because of database access
// For busy machines, we may get "Database is locked" errors.
// We do this to prevent crashes and executions ending in `unknown` state.
console.log(`Failed saving execution progress to database for execution ID ${this.executionId}`, err);
}
if (fullExecutionData.data === undefined) {
fullExecutionData.data = {
startData: {
},
resultData: {
runData: {},
},
executionData: {
contextData: {},
nodeExecutionStack: [],
waitingExecution: {},
},
};
}
if (Array.isArray(fullExecutionData.data.resultData.runData[nodeName])) {
// Append data if array exists
fullExecutionData.data.resultData.runData[nodeName].push(data);
} else {
// Initialize array and save data
fullExecutionData.data.resultData.runData[nodeName] = [data];
}
fullExecutionData.data.executionData = executionData.executionData;
// Set last executed node so that it may resume on failure
fullExecutionData.data.resultData.lastNodeExecuted = nodeName;
const flattenedExecutionData = ResponseHelper.flattenExecutionData(fullExecutionData);
await Db.collections.Execution!.update(this.executionId, flattenedExecutionData as IExecutionFlattedDb);
},
],
};