perf(editor): Improve canvas rendering performance (#8022)

## Summary
- Refactor usage of `setSuspendDrawing`, removing it from loops and only
calling it after batch operations are done
- Batch adding of nodes to improve copy/paste and workflow load
performance
- Cache i18n calls
- Debounce connections dragging handler if there are more than 20 nodes


## Related tickets and issues
> Include links to **Linear ticket** or Github issue or Community forum
post. Important in order to close *automatically* and provide context to
reviewers.
- https://community.n8n.io/t/slow-ui-in-big-scenarios/33830/8

---------

Signed-off-by: Oleg Ivaniv <me@olegivaniv.com>
This commit is contained in:
oleg
2023-12-14 12:01:00 +01:00
committed by GitHub
parent e3c363d72c
commit b780436a6b
7 changed files with 97 additions and 70 deletions

View File

@@ -637,8 +637,7 @@ export default defineComponent({
// so we only update it when necessary (when node is mounted and when it's opened and closed (isActive))
try {
const nodeSubtitle =
this.nodeHelpers.getNodeSubtitle(this.data, this.nodeType, this.getCurrentWorkflow()) ||
'';
this.nodeHelpers.getNodeSubtitle(this.data, this.nodeType, this.workflow) || '';
this.nodeSubtitle = nodeSubtitle.includes(CUSTOM_API_CALL_KEY) ? '' : nodeSubtitle;
} catch (e) {