Files
n8n-enterprise-unlocked/packages/frontend/editor-ui/src/composables/useCanvasNodeHandle.ts
Alex Grozav 8215e0b59f refactor: Migrate NodeConnectionType to const object type (no-changelog) (#14078)
Co-authored-by: कारतोफ्फेलस्क्रिप्ट™ <aditya@netroy.in>
2025-03-21 14:01:26 +02:00

38 lines
1.2 KiB
TypeScript

/**
* Canvas V2 Only
* @TODO Remove this notice when Canvas V2 is the only one in use
*/
import { CanvasNodeHandleKey } from '@/constants';
import { computed, inject } from 'vue';
import { NodeConnectionTypes } from 'n8n-workflow';
import { CanvasConnectionMode } from '@/types';
export function useCanvasNodeHandle() {
const handle = inject(CanvasNodeHandleKey);
const label = computed(() => handle?.label.value ?? '');
const isConnected = computed(() => handle?.isConnected.value ?? false);
const isConnecting = computed(() => handle?.isConnecting.value ?? false);
const isReadOnly = computed(() => handle?.isReadOnly.value);
const isRequired = computed(() => handle?.isRequired.value);
const maxConnections = computed(() => handle?.maxConnections.value);
const type = computed(() => handle?.type.value ?? NodeConnectionTypes.Main);
const mode = computed(() => handle?.mode.value ?? CanvasConnectionMode.Input);
const index = computed(() => handle?.index.value ?? 0);
const runData = computed(() => handle?.runData.value);
return {
label,
isConnected,
isConnecting,
isReadOnly,
isRequired,
maxConnections,
type,
mode,
index,
runData,
};
}