mirror of
https://github.com/Abdulazizzn/n8n-enterprise-unlocked.git
synced 2025-12-18 18:41:14 +00:00
* bring back overrides * fix input output label positions * simply update label positions * refactor a bunch * update min x to show items * hide overlay on connection * only delete target connection, add maximum to push nodes out * rename const * rename const * set new insert position * fix insert behavior * update position handling * show arrow along with label * update connector * set endpoint styles * update pattern * push nodes up / down in case of if node * set position in switch * only one action at a time * add custom flow chart type * select start node by default when opening new workflow * add enter delay * fix delete bug * change connection type * add offset for if/switch/merge * fix gap * fix drag issue * implement new states * update disabled state * add selected state * make selects faster * update positioning * truncate when selected * remove offset for actions * fix icon scaling * refactor js plumb * fix looping behavior at close distance * lock version * change background to dots * update endpoints styling * increase spacing * udpate node z-index * fix output label positions * fix output label positions * reset location * add label offset * update border radius * fix height issue * fix parallaxing issue * fix zoomout issue * add success z-index * clean up js file * add package lock * fix z-index bug * update dot grid * update zoom level * set values, increase grid size * fix drop position * prevent duplicate connections * fix stub * use localstorage overrides for colors * add colors to system * revert no longer needed changes * revert no longer needed changes * add canvas colors * add canvas colors * use variable for id * force type * refactor helpers * add label constants * refactor func * refactor * fix * refactor * clean up css * refactor setzoom level * refactor * refactor * refactor func * remove scope * remove localstorage caching * clean up imports * update zero case * add delete connection * update selected state * add base type, remove straight line * add stub offset back * rename param * add label offset * update font size of items * move up label * fix error state while executing * disrespect stubs * check for errors * refactor position * clean up extra space * make entire node connectable * Revert "make entire node connectable" e304f7c5b8ff1b41268450c60ca4bc3b2ada5d4a * always show border * add border to zoom buttons * update spacing * update colors * allow connecting to entire node * fix pull conn active * two line names * apply select to all lines * increase input margin * override target pos * reset conn after pull * fix types * update orientation * fix up connectors snapping * hide arrow on pull * update overrides for connectors * change text * update pull colors * set to 1 line when selected * fix executions bug * build * refactor node component * remove comment * refactor more * remove prop * fix build issue * fix input drag bug in executions * reset offset * update select background * handle issue when endpoints are not set * fix connection aborted issue * add try catch to help show errors * wrap bind with try/catch * set default styles * reset pos despite zoom * add more checks * clean up impl * update icon * handle unknown types * hide items on init * fix importing unknown types with credentials * change opacity * push up item label * update color * update label class and colors * add to drop distance * fix z-index to match node * disable eslint * fix lasso tool selection * update background color * update waiting state * update tooltip positions * update wait node border * fix selection bug mostly * if selected, move above other nodes * add line through disabled nodes * remove node color option * move label above connection * success color for line through * update options index * hide waiting icon when disabled * fix gmail icon * refactor icons * clear execution data on disable/delete * fix selected node * fix executing behavior * optional __meta * set grid size * remove default color * remove node color * add comments * comments * add comments * remove empty space * update comment * refactor uuids * fix type issue * Revert "fix type issue" 9523b34f9604f75253ae0631f29fc27267a99d78 * Revert "fix type issue" 9523b34f9604f75253ae0631f29fc27267a99d78 * Revert "refactor uuids" 07f6848065cb9a98475fddb8330846106f9e70ad * fix build issues * refactor * update uuid * child nodes * skip nodes behind when pushing in loop * shift output icon for switch node * don't show output if waiting * waiting on init * build * change to bezier * revert connector change * add bezier type * fix snapping * clean up impl * refactor func * make const * rename type * refactor to simplify * Revert "refactor to simplify" 2db0ed504c752c33de975370d86a83a04ffcda14 * enable flowchart mode * clean up flowchart type * refactor type * merge types * configure curviness * set in localstorage * fix straight line arrow bug * show arrow when pulling * refactor / simplify * fix target gap in bezier * refactor target gap * add comments * add comment * fix dragging connections * fix bug when moving connection * update comment * rename file * update values * update minor * update straight line box * clean up conn types * clean up z-indexes * move color filters to node icon * update background color * update to use grid size value * fix endpoint offsets * set yspan range lower * remove overlays when moving conn * prevent unwanted connections * fix messed up connections * remove console log * clear execution issues on workflow run * update corner radius * fix drag/delete bug * increase offset * update disabled state * address comments * refactor * refactor func * ⚡ Add full license text to N8nCustomConnectorType.js Co-authored-by: Jan Oberhauser <jan.oberhauser@gmail.com>
201 lines
6.1 KiB
TypeScript
201 lines
6.1 KiB
TypeScript
import { INodeUi, XYPosition } from '@/Interface';
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import mixins from 'vue-typed-mixins';
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import { deviceSupportHelpers } from '@/components/mixins/deviceSupportHelpers';
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import { nodeIndex } from '@/components/mixins/nodeIndex';
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import { getMousePosition, getRelativePosition } from '@/views/canvasHelpers';
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export const mouseSelect = mixins(
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deviceSupportHelpers,
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nodeIndex,
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).extend({
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data () {
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return {
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selectActive: false,
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selectBox: document.createElement('span'),
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};
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},
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mounted () {
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this.createSelectBox();
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},
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methods: {
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createSelectBox () {
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this.selectBox.id = 'select-box';
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this.selectBox.style.margin = '0px auto';
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this.selectBox.style.border = '2px dotted #FF0000';
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// Positioned absolutely within #node-view. This is consistent with how nodes are positioned.
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this.selectBox.style.position = 'absolute';
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this.selectBox.style.zIndex = '100';
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this.selectBox.style.visibility = 'hidden';
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this.selectBox.addEventListener('mouseup', this.mouseUpMouseSelect);
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const nodeViewEl = this.$el.querySelector('#node-view') as HTMLDivElement;
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nodeViewEl.appendChild(this.selectBox);
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},
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isCtrlKeyPressed (e: MouseEvent | KeyboardEvent): boolean {
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if (this.isTouchDevice === true) {
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return true;
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}
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if (this.isMacOs) {
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return e.metaKey;
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}
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return e.ctrlKey;
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},
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getMousePositionWithinNodeView (event: MouseEvent | TouchEvent): XYPosition {
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const [x, y] = getMousePosition(event);
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// @ts-ignore
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return getRelativePosition(x, y, this.nodeViewScale, this.$store.getters.getNodeViewOffsetPosition);
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},
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showSelectBox (event: MouseEvent) {
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const [x, y] = this.getMousePositionWithinNodeView(event);
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this.selectBox = Object.assign(this.selectBox, {x, y});
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// @ts-ignore
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this.selectBox.style.left = this.selectBox.x + 'px';
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// @ts-ignore
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this.selectBox.style.top = this.selectBox.y + 'px';
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this.selectBox.style.visibility = 'visible';
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this.selectActive = true;
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},
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updateSelectBox (event: MouseEvent) {
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const selectionBox = this.getSelectionBox(event);
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this.selectBox.style.left = selectionBox.x + 'px';
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this.selectBox.style.top = selectionBox.y + 'px';
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this.selectBox.style.width = selectionBox.width + 'px';
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this.selectBox.style.height = selectionBox.height + 'px';
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},
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hideSelectBox () {
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this.selectBox.style.visibility = 'hidden';
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// @ts-ignore
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this.selectBox.x = 0;
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// @ts-ignore
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this.selectBox.y = 0;
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this.selectBox.style.left = '0px';
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this.selectBox.style.top = '0px';
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this.selectBox.style.width = '0px';
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this.selectBox.style.height = '0px';
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this.selectActive = false;
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},
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getSelectionBox (event: MouseEvent) {
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const [x, y] = this.getMousePositionWithinNodeView(event);
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return {
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// @ts-ignore
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x: Math.min(x, this.selectBox.x),
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// @ts-ignore
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y: Math.min(y, this.selectBox.y),
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// @ts-ignore
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width: Math.abs(x - this.selectBox.x),
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// @ts-ignore
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height: Math.abs(y - this.selectBox.y),
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};
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},
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getNodesInSelection (event: MouseEvent): INodeUi[] {
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const returnNodes: INodeUi[] = [];
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const selectionBox = this.getSelectionBox(event);
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// Go through all nodes and check if they are selected
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this.$store.getters.allNodes.forEach((node: INodeUi) => {
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// TODO: Currently always uses the top left corner for checking. Should probably use the center instead
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if (node.position[0] < selectionBox.x || node.position[0] > (selectionBox.x + selectionBox.width)) {
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return;
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}
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if (node.position[1] < selectionBox.y || node.position[1] > (selectionBox.y + selectionBox.height)) {
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return;
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}
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returnNodes.push(node);
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});
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return returnNodes;
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},
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mouseDownMouseSelect (e: MouseEvent) {
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if (this.isCtrlKeyPressed(e) === true) {
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// We only care about it when the ctrl key is not pressed at the same time.
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// So we exit when it is pressed.
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return;
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}
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if (this.$store.getters.isActionActive('dragActive')) {
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// If a node does currently get dragged we do not activate the selection
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return;
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}
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this.showSelectBox(e);
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// @ts-ignore // Leave like this. Do not add a anonymous function because then remove would not work anymore
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this.$el.addEventListener('mousemove', this.mouseMoveSelect);
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},
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mouseUpMouseSelect (e: MouseEvent) {
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if (this.selectActive === false) {
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if (this.isTouchDevice === true) {
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// @ts-ignore
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if (e.target && e.target.id.includes('node-view')) {
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// Deselect all nodes
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this.deselectAllNodes();
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}
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}
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// If it is not active return direcly.
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// Else normal node dragging will not work.
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return;
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}
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// @ts-ignore
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this.$el.removeEventListener('mousemove', this.mouseMoveSelect);
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// Deselect all nodes
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this.deselectAllNodes();
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// Select the nodes which are in the selection box
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const selectedNodes = this.getNodesInSelection(e);
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selectedNodes.forEach((node) => {
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this.nodeSelected(node);
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});
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if (selectedNodes.length === 1) {
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this.$store.commit('setLastSelectedNode', selectedNodes[0].name);
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}
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this.hideSelectBox();
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},
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mouseMoveSelect (e: MouseEvent) {
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if (e.buttons === 0) {
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// Mouse button is not pressed anymore so stop selection mode
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// Happens normally when mouse leave the view pressed and then
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// comes back unpressed.
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this.mouseUpMouseSelect(e);
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return;
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}
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this.updateSelectBox(e);
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},
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nodeDeselected (node: INodeUi) {
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this.$store.commit('removeNodeFromSelection', node);
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const nodeElement = `node-${this.getNodeIndex(node.name)}`;
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// @ts-ignore
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this.instance.removeFromDragSelection(nodeElement);
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},
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nodeSelected (node: INodeUi) {
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this.$store.commit('addSelectedNode', node);
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const nodeElement = `node-${this.getNodeIndex(node.name)}`;
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// @ts-ignore
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this.instance.addToDragSelection(nodeElement);
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},
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deselectAllNodes () {
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// @ts-ignore
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this.instance.clearDragSelection();
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this.$store.commit('resetSelectedNodes');
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this.$store.commit('setLastSelectedNode', null);
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this.$store.commit('setLastSelectedNodeOutputIndex', null);
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this.$store.commit('setActiveNode', null);
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// @ts-ignore
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this.lastSelectedConnection = null;
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// @ts-ignore
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this.newNodeInsertPosition = null;
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},
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},
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});
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